This is why my posting has been a little "on and off" for the past few months. What you see here is a gameplay video we took of our group project at University for a presentation a couple of weeks ago, we've done a little extra work to it since then. We were going for a sort of post-apocalyptic RPG with a couple of twists. It has taken us since January to get this far, while having to learn how to use the development tools with little to no documentation or support.
About the choice of music. We needed to test if the audio was working and this was one of the sample sounds provided for our audio module so we used it. It's kinda grown on me, and since I'm the sound guy in these closing stages (now that my original task, AI, has been finished), I'm thinking of putting it in playing on one of the radios of the many ruined trucks, as an "easter egg" of sorts.
0 comments:
Post a Comment