Thursday, 18 June 2009
Distractions...
Hi folks!
As of late it seems this blog is increasingly covering non-40k material, which pretty much reflects my hobby situation at the moment. I'm finding that 40k as a game isn't much fun any more, it just seems a bit shallow compared to other games that I've been playing. At the moment I'm actually looking to other rulesets to use my models with - I still like the background too much to give them up. Stargrunt II is looking like the primary candidate for a replacement.
Anyway, that's not really my main topic for posting, but it's something important that's going on. No, tonight's topic is, for the moment, not quite hobby related.
Over the past couple of days, I've found myself getting sucked back into Homeworld, an award-winning space RTS from about 10 years ago. It's pretty much space strategy at its finest - full 3d movement, dozens of ship classes (some of them are pretty awesome), great graphics for its time, beautiful soundtrack and an epic single-player campaign.
As with any of these brief obsessions of mine, between gameplay sessions I tend to hit google and see what turns up. Among the results were mods (such as the excellent Babylon 5 mod and I remember there being a BFG mod in the works for HW2), and background info and debates including a fascinating topic on working out ship sizes. But by far the most interesting to me was the discovery of paper models. Between this and another couple of sites, they seem to have pretty much everything covered. I've printed off the Kushan Assault Frigate and Carrier to try them out.
I'm toying with the idea of statting them up for Babylon 5: A Call To Arms and miniaturizing the paper plans. I've plenty of spare plasticard for the latter, but it will probably be more difficult balancing stats for a system I'm not fluent with yet - especially since it's not a traditional points-based game.
Speaking of Babylon 5, I've made about £150 from ebay sales (after fees), so I'll be ordering more ships soon. It was tough deciding what to put on my shopping list, but I'm aiming to get my Earth, Minbari, Narn and Centauri fleets up to campaign level so we can start playing games with more varied fleets. After the summer I'll round out the collection with the other races, and the ships I need for the special scenarios in the book.
Finally, with the decline in 40k-related material on my blog, I'm thinking about giving it a facelift. No solid ideas yet.
That's all for now, take care guys!
As of late it seems this blog is increasingly covering non-40k material, which pretty much reflects my hobby situation at the moment. I'm finding that 40k as a game isn't much fun any more, it just seems a bit shallow compared to other games that I've been playing. At the moment I'm actually looking to other rulesets to use my models with - I still like the background too much to give them up. Stargrunt II is looking like the primary candidate for a replacement.
Anyway, that's not really my main topic for posting, but it's something important that's going on. No, tonight's topic is, for the moment, not quite hobby related.
Over the past couple of days, I've found myself getting sucked back into Homeworld, an award-winning space RTS from about 10 years ago. It's pretty much space strategy at its finest - full 3d movement, dozens of ship classes (some of them are pretty awesome), great graphics for its time, beautiful soundtrack and an epic single-player campaign.
As with any of these brief obsessions of mine, between gameplay sessions I tend to hit google and see what turns up. Among the results were mods (such as the excellent Babylon 5 mod and I remember there being a BFG mod in the works for HW2), and background info and debates including a fascinating topic on working out ship sizes. But by far the most interesting to me was the discovery of paper models. Between this and another couple of sites, they seem to have pretty much everything covered. I've printed off the Kushan Assault Frigate and Carrier to try them out.
I'm toying with the idea of statting them up for Babylon 5: A Call To Arms and miniaturizing the paper plans. I've plenty of spare plasticard for the latter, but it will probably be more difficult balancing stats for a system I'm not fluent with yet - especially since it's not a traditional points-based game.
Speaking of Babylon 5, I've made about £150 from ebay sales (after fees), so I'll be ordering more ships soon. It was tough deciding what to put on my shopping list, but I'm aiming to get my Earth, Minbari, Narn and Centauri fleets up to campaign level so we can start playing games with more varied fleets. After the summer I'll round out the collection with the other races, and the ships I need for the special scenarios in the book.
Finally, with the decline in 40k-related material on my blog, I'm thinking about giving it a facelift. No solid ideas yet.
That's all for now, take care guys!
Subscribe to:
Post Comments (Atom)
2 comments:
That brings back memories... the sheer amount of hours I used to wile away on that game are mind-boggling. I always preferred most of the Taiidan ship designs. Shame about their mothership...
I also loved Ground Control which came out around the same time. I keep meaning to boot up my old Win 98 machine to have another go at it (Vista doesn't run the damn game...).
Homeworld is a great game. Had plenty of fun with that one. Always like blog posts titled 'distraction'
Post a Comment